![A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with](https://preview.redd.it/sa2wd1malnu31.jpg?auto=webp&s=00d5b70f6d122c3f99aadc3ce639de3df0eb7610)
A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with
![PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net](https://wololo.net/wagic/wp-content/uploads/2020/12/2020-12-14-130432.jpg)
PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net
![DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP](https://preview.redd.it/vrrho17u1nu41.jpg?width=640&crop=smart&auto=webp&s=a3c82a0365cb9f08887272d5d050a9998460ba8c)
DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP
![Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some](https://pbs.twimg.com/media/EVqTgwpXkAIkf2o.jpg)
Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some
![RealYoti working on GTA: Chinatown Wars 3D perspective mod and a preview video of DaedalusX64 (N64 emulator for PSP/Vita) 1.1.7 showing playable performance in Star Fox 64, Mario Kart 64, Super Mario RealYoti working on GTA: Chinatown Wars 3D perspective mod and a preview video of DaedalusX64 (N64 emulator for PSP/Vita) 1.1.7 showing playable performance in Star Fox 64, Mario Kart 64, Super Mario](https://wololo.net/wagic/wp-content/uploads/2019/03/canvas4-1.png)