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Tweaking Unity 3D and Its Plugins for The Procedural Generation in Light Trail Rush, by Jonathan - Light Trail Rush
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Figure 2 from Interactive Procedural Building Generation Using Kaleidoscopic Iterated Function Systems | Semantic Scholar
GitHub - tudelft3d/Random3Dcity: A basic procedural modelling engine for generating buildings and other features in CityGML
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Unity3d Procedural Generation of Buildings with a custom Unity script and custom inspector - YouTube
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